These are some of the characters I made for the mobile game Trigger Fist G.O.A.T. I was responsible for sculpting and texturing all the characters in the game. There were two factions, with male and female versions, and replaceable heads. All of the character assets have customizable skin color, hair color, and camouflage colors.
I also textured the weapons in DDO and masked them for camo and colors. Weapon modeling were done by Alexander Robinson. https://www.artstation.com/digitalarob Character animations were done by Joshua Burns.
Marmoset 3D viewer
Some of my work shown in this trailer includes the characters, texturing the weapons, UI design, decal placement, and the goat.